Chef_Torte

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  • in reply to: OSSC v1.xx series beta firmware #70651
    Chef_Torte
    Participant

      I see you fixed the default to last used input mode, thank you. Any chance you can add a feature that loads the last used profile as well? That would be nice to not have to select one every time i turn it on. I tend to play one console at a time for awhile before swapping it out to another.

      in reply to: OSSC v1.xx series beta firmware #70641
      Chef_Torte
      Participant

        ^ Nice update – that cleaned up the noise I had on Samus’s suit in Super Metroid (SNES). It does appear to be slightly sharper in general? 6x is much more sharp than 4x now. Assuming that my tv is upscaling it in an odd way. Now 6x looks best to my eyes. Will have test the n64 at later.

        the Disable PR2x just makes the shadow masks smaller for me, but i like it on because they are more visible from the couch.

        • This reply was modified 2 weeks ago by Chef_Torte.
        • This reply was modified 2 weeks ago by Chef_Torte.
        in reply to: NES Lumacode – Strange color palette #70560
        Chef_Torte
        Participant

          ah my bad @marqs – you are correct. Yup it works in 2x and 5x. Between those two modes, I have the aspect ratios I want. I am very happy with 2x mode, thank you for your time, and all the awesome work you do on the OSSC.

          in reply to: NES Lumacode – Strange color palette #70546
          Chef_Torte
          Participant

            @marqs if i play around with the sampling, I can get 4x & 6x to look correct – but i still get graphical glitches in the screen (grey lines), with noise at the top of the screen. 5x outputs a perfectly clear signal. I wonder if having more fine tuning abilities on the sampling would help? It does increase by large amounts ( I have no idea what I’m talking about with video stuff, I could just not be understanding it)

            • This reply was modified 3 weeks, 4 days ago by Chef_Torte.
            • This reply was modified 3 weeks, 4 days ago by Chef_Torte.
            in reply to: NES Lumacode – Strange color palette #70545
            Chef_Torte
            Participant

               

              Ok with enough trial and error we got it. It only works in 5x mode, and is really picky about settings.

              Is this what is kind of expected then with this mod? Would be nice to have it working in other line multipliers – but im glad it is at-least working.

              It really is pixel perfect, super happy with it.

              Now we can at-least enjoy it – but curious how others experience with them mod has been? Using the ossc.

              For anyone that runs into the same issue. Try the FirebrandX NESRGB profile, and start messing with all the LPF settings (there are a few) and try 5x for the line multiplier. That is how I was able to make it work.

              Not sure why? But it works.

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