BlueStinger

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  • in reply to: Voultar's RGB Bypass (8 consoles dead) #47659
    BlueStinger
    Participant

      Back then, I either bought them all in a single order or 2 orders very close in time to each other. Not all were having issues. I ended up using the other ones and they were fine. So, it might have been an isolated issue, in an isolated batch.

      in reply to: Voultar's RGB Bypass (8 consoles dead) #47650
      BlueStinger
      Participant

        Hi, I did actually. The RGB bypass boards had +5V and GND shorted (I took them out and checked, it was indeed coming from the modkit). Back then it didn’t occur to me to check the mod before installing it, took me a long *ss time to even check that, hence why things went sideway for so long ^-^ Now that’s the first thing I do. From memory, I bought 8 RGB bypass boards, 2 had +5V and GND shorted and another one had Blue (output) and +5V shorted (and because I used to remove CXA as that’s what a modder from the US was doing without any issue, I started swapping bypasses around to rule things out, I basically ended up damaging several of them in the process, and back then, no oscillo :/ ). Last year someone complained to Voultar about another mod of his and pcbway (or JLCpcb?) chimed in to confirm that he had some weird artifacts in his pcb. I guess the software he was using back then was buggy. If you type “artifacts from:@Voultar” on Twitter you can find tracse of this exchange (July 7th 2020).

        in reply to: Megadrive VA0 RGB bypass #39870
        BlueStinger
        Participant

          First thing first : take your multimeter and check for continuity between +5V and GND on the bypass board (and other pads)…
          Check this tweet/thread : https://twitter.com/romainbrami/status/1280151479463092225
          From personal experience and this person’s (acknowledged by Voultar himself), don’t blindly trust Voultar’s boards (or any mod, really). Apparently his software adds artifacts in his gerber files. The issue might pop up 0.1% of the time, but that’s enough to be cautious all the time. So, before doing anything too drastic, check the mod itself. I bought 10 RGB Bypass (Voultar’s V2 boards) and had to throw 2 of them in the garbage bin because there was continuity between +5V and GND and I couldn’t see anything wrong with them so I couldn’t fix them. It doesn’t mean much, I might have been extremely unlucky, but now that you know that it is a possibility, I hope you’ll learn the same lesson I learned (the hard way…) and always check your mods before even trying to fit them in. Good luck folks!

          BlueStinger
          Participant

            Solved ! Simply by running a wire between the Csync pin and Luma (marked “Y” – basically, run a wire between pin 3 and 7). I can’t believe that was the issue, I kept telling me it wouldn’t work and tried that just for the sake being comprehensive.

            BlueStinger
            Participant

              Yeah, I’m out of ideas now. Both consoles behave the same way, they work fine on a PVM, a 1080p Samsung but not on the OSSC. I’ve made sure that the composite and CSync lines lead to nowhere but it didn’t make a difference. My install is very clean and it works on other devices (TVs) so maybe I didn’t understand the point of a jumper but I keep reading the installation guide and I can’t see what’s wrong.

              BlueStinger
              Participant

                It says “no sync” but the LED is actually green. I get the test pattern on screen too

                in reply to: Firmware 0.84 #27854
                BlueStinger
                Participant

                  Thanks mate, I’ll try that !

                  in reply to: Firmware 0.84 #27850
                  BlueStinger
                  Participant

                    Hello, I think there’s an issue with the newest firmware. I’ve only encountered this issue with PAL PS1 so far.
                    The issue : tiny green blinking artifacts (like, between pixels)
                    I haven’t experimented much with it and it didn’t show up with the 240p Test Suite. I’ve tweaked the optimal timings and fired up FF7 and saw this issue, tried FF8 and saw the same issue. Honestly, it looked like an HDMI cable issue but I’ve replaced it and the issue is still here. I’ve downgraded to v0.83 and the issue is now gone so I’m pretty confident it comes from the latest firmware update.

                    If you want to replicate it :
                    Legit OSSC bought from VGP
                    PS1 PAL + CSync cable from RGC.com
                    x5 1920×1080 (as well as other resolutions) in 320×240 opt mode
                    my sample rate was 426.25 (doesn’t seem to matter anyway)
                    Remember, everything was fine in the 240p test suite, FF7 and 8 will be problematic for sure (I mean, they were for me, so I assume they would behave the same way for you)

                    Like I’ve said, I haven’t experimented much with this bug as I wanted to see if downgrading the firmware would fix the issue.

                    I hope this helps (I know I’ve just complained but great job Marqs, I’m a huge fan of your creation, I think that the OSSC is the coolest thing I’ve ever owned)

                    in reply to: Voultar MD1 RGB Bypass on VA4 #27192
                    BlueStinger
                    Participant

                      Hi hardyhell, try using shielded wires instead : https://twitter.com/Consoles4You/status/1155622288684961792

                      in reply to: Megadrive PAL RGB ultimate solution ? #27191
                      BlueStinger
                      Participant

                        Hi Renovigo, check this up :https://twitter.com/Consoles4You/status/1155622288684961792
                        Apparently, it worked well for him : he used shielded wires
                        I haven’t tried yet but it seems to be the closest I’ve ever been to a proper answer to this issue

                        BlueStinger
                        Participant

                          First, Consoles4you have seemingly found an answer to the remaining jailbars on PAL consoles, apparently the answer is : Do as usual but use shielded wires to do the install.

                          For this particular issue, I had it (and many others) then I’ve RGB Bypassed consoles and removed CXA entirely. Don’t do that ! It will work for a while and then it won’t work anymore. While CXA was missing (and before it was an issue) everything was fine. Lately, I’ve been re-installing CXA in those consoles and now I have those same old issues reappearing.

                          You can remove CXA on NTSC consoles but NOT in PAL consoles. Also, and I need a little more time to confirm that, CXA can apparently be responsible for a ton of other issues like random reset, garbled graphics, sync issues.

                          I can elaborate to prove some of these points if needed. But my advice right now is : Try to swap CXA for a good CXA chip.

                          in reply to: Voultar's RGB Bypass (8 consoles dead) #27142
                          BlueStinger
                          Participant

                            And apparently, it should stay no matter what because I was using a Mini Mega… Although maybe the Mini Mega doesn’t bypass CXA ? Not sure, I’ve never had any issue with the Mini Mega so I haven’t looked into it. Anyway, CXA should remain on PAL consoles. I get that… now ^-^

                            in reply to: Voultar's RGB Bypass (8 consoles dead) #27107
                            BlueStinger
                            Participant

                              here are some pictures :

                              MD1 PAL RGB Bypass

                              There are 2 boards there, unfortunately it’s hard to tell which one is which on picture. Pretty obvious irl.
                              The one with only an RGB bypass seems to work fine but I haven’t tested it more than 40 minutes. (this one has a nasty RAM noise)

                              The other one has a perfect picture, but it shifts from left to right like crazy. I’ve disconnected the 5V from the Mini Mega but it didn’t do any good. My other TV doesn’t accept the signal, my ossc either.

                              in reply to: Voultar's RGB Bypass (8 consoles dead) #27104
                              BlueStinger
                              Participant

                                Hey Bob !!! Big fan of yours, haven’t miss a single one of your videos !
                                – Voltage regulators have been replaced (with both 1A or 1.5A), they all output around 5V
                                – I’ve re-soldered the CXA in some, didn’t remove it in others, didn’t do any good
                                – “other boards interfering” some of the consoles only had an RGB Bypass
                                – I’m in PAL territory
                                – My customers were both using official PSUs (and I’m using an official Master System PSU that doesn’t cause any issue with the SMS)

                                I’ll get one out this afternoon, make sure I check every box you mentioned. Even though I’m sure at least one of them already does.
                                I’ll also post as many pictures as I can.

                                in reply to: Voultar's RGB Bypass (8 consoles dead) #27063
                                BlueStinger
                                Participant

                                  I’ll check all that (I’m already sure that everything is good but I always blame the modder before the hardware), I need to finish the Saturn and the SEGA CDX I’m working on and I’ll take a good look.

                                Viewing 15 posts - 1 through 15 (of 104 total)