TV compatibility report thread
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March 30, 2020 at 11:41 AM #36648
I make no such claims as to what’s best I’m just reporting from my own LG C9 experience.
For me N64 doesn’t look better on the FM it looks the same (or the same with some extra added noise). Why would you use pass through with the N64? Several N64 games (Pokemon Stadium) REALLY struggle on the FM too because it takes so long to go from 240p to 480i.
I can confirm NES RGB works on LG C9 without the need of a dejitter.
For PS1 I’m not really understanding what you mean, the FM doesn’t support optimal timings anyway, so just use OSSC in your favourite generic mode and it will perform as well as the FM will it not?
Again a lot of PS1 games (Micro Machines) are unplayable on the FM because it takes so long to go from 480i to 240p, Micro Machines for example is at least tolerable on the OSSC since it only shifts resolutions in the pre-game menus.
I would say PS2 is the console that most benefits from the the Framemeister, it really shines for PS2 and easily beats OSSC here with its excellent game-optimised deinterlacing.
March 30, 2020 at 11:52 AM #36650When it comes to PS1, it’s a bit different, the problem comes with the fact that PS1 deliver 4 different resolutions, sometimes within a single game, which makes it difficult to set the OSSC correctly so that it doesn’t lose signal and looks good all the time.
There is a very simple solution to this: use generic mode. In general, the community could gain from less fixation with the optimized modes IMHO, they can often cause more problems than what is gained in image quality, and there is (nearly) always some compromise made regarding aspect ratio.
Regarding the C9, I’ve seen some conflicting reports now. I guess it stems from some having de-jitter board, some not, and also some only using PAL consoles (which does not have the sync anomaly). But I still do wonder if there was perhaps some FW update to the LGs that made them less tolerant…
EDIT after Buckos post:
That your NESRGB works unjittered and not SNES is quite strange. The sync anomaly should be virtually identical…March 30, 2020 at 12:04 PM #36652There is a very simple solution to this: use generic mode.
Yes, that works, but some games just jump all over the place and signal gets lost. What I mean is that Saturn looks perfect and steady, but you’re bound to get problems at some point with PS1.
I can confirm NES RGB works on LG C9 without the need of a dejitter.
To be perfectly honest I only tried the NES RGB on Panasonic plasma screens, and it never worked. didn’t bother try it on the C9. The SNES however, doesn’t work at all on the C9, or on any screen that I tried. Regarding the N64, please let me know which settings you’re using, cause even in generic it looks really flickered and ugly.
But I still do wonder if there was perhaps some FW update to the LGs that made them less tolerant…
Yes, I suspect the same.
March 30, 2020 at 1:24 PM #36654Yes, that works, but some games just jump all over the place and signal gets lost. What I mean is that Saturn looks perfect and steady, but you’re bound to get problems at some point with PS1.
What games specifically? I’ve never encountered that. I think what you are seeing are games that switch from 240p to 480i. Using optimised modes won’t help here. Indeed, there are games on the Saturn that do that too unfortunately.
For N64 I just used generic, I remember when OSSC first landed and there was only generic and I was really blown away with how good the N64 looked, and that’s just using a simple amp mod. My console is NTSC though, I can’t comment how PAL games look.
March 31, 2020 at 10:08 AM #36666What games specifically? I’ve never encountered that. I think what you are seeing are games that switch from 240p to 480i.
Yes that’s what I meant. From the PS1 logo at boot up to the game menu to the actual game, I feel like the console switch back and forth between 240p and 480i several times. I don’t recall ever encountering that on Saturn.
Regarding Snes, is there a way to force it to work on most screens even without the dejitter board?
March 31, 2020 at 10:34 AM #36667Yes that’s what I meant. From the PS1 logo at boot up to the game menu to the actual game, I feel like the console switch back and forth between 240p and 480i several times. I don’t recall ever encountering that on Saturn.
It switches once, and this is significantly worse on the Framemeister as the delay is much longer, it has nothing to do with optimal settings etc.
Regarding Snes, is there a way to force it to work on most screens even without the dejitter board?
Play PAL games on PAL console.
April 16, 2020 at 8:02 AM #36989My TV is VIZIO E420-B1
I have tested it with the Nintendo Wii and Sega Saturn
Both work really well. 5x scale seems to cut out some of the picture and it’s not as full as I’ve seen on other TV’s, but the other scalers work well and the picture is really crisp. I have not tested this with other consoles like genesis or SNES, but I do want to expand my collection and I’ll update if I find any incompatibilities.
April 21, 2020 at 12:25 PM #37136Requesting tests for two budget models if anyone has them:
LG 43UM6910PUA
TCL 43S425Both are dirty-cheap on Best Buy right now.
April 26, 2020 at 5:43 PM #37262Hello guys,
I didn’t saw your reply on this post !! I am amazed that we all have the C9 😀
For your info, I still took an OSSC and for the Super Nintendo, it’s literally amazing. For the moment I use a PAL SNES and PAL games and it’s crazy how beautiful is it. I will get soon my Snes PAL switchless with de-jitter and will do deeper test.
Concerning the N64, I have a PAL one with RGB Advance mod and I don’t understand how to get good picture quality on it. I am stuck with passthrough like you said and it’s literally disgusting. I don’t know if it’s because on Pal we have 288p instead of 240p or my cables; or the profile. I am literally stuck :/
I tried to create a new topic about that, I detailed a lot with my complete spec and a lot of pictures. I am waiting his validation.
But if you want more detailed result on Gamecube and Wii, I can share it with you guys. I have an EON MK-II and it’s crazy how beautiful it can be.
Concerning the Nes RGB, are you sure we don’t need any de-jitter ? I am about to have one soon and it might be a good news for me. 😀
I hope you guys will help me for the n64, it’s my biggest collection here so it’s really sad.April 29, 2020 at 12:13 PM #37332@RTStu
The LG should be very similar to 43UK6500AUA, link on first page.
The TCL should be very similar to the S405, which has several reviews for different sizes on the first page.Requesting tests for two budget models if anyone has them:
LG 43UM6910PUA
TCL 43S425May 1, 2020 at 6:33 PM #37403Hello All
I am looking at getting OSSC, I have a 4k Sony XF9005, has anyone used this TV with OSSC and what is the compatibility like on it?
Has anyone tired 5x on it.Will be running a Saturn, Mega Drive and Dreamcast through it
Thanks in advance
John
May 2, 2020 at 4:52 AM #37422Chiming in here with 3 displays I tested this evening.
1.
Dell Alienware AW2518H (this is the G Sync version)Only 2x mode works fully here
3x, 4x, and 5x all produce sound but no picturethe AW2518H has no “Display” settings that allow you to change aspect ratio, so you’re stuck with a stretched image in 2x. Extremely disappointed at this displays compatibility.
Oddly enough.. the AW2518HF (which is the Free Sync version) has reports of full compatibility, and this model has “Display” settings in the OSD which contains Aspect Ratio settings
My theory is that, with the AW2518H (G Sync ver.), the panel has to adhere to stricter requirements to be allowed the G-sync badge of honor, and disables settings, and apparently tolerance to video signals.2.
Dell U2715H
All modes except 5x supported (5x displays an image.. but it’s really corrupt with pink and green lines)3.
Dell UP2516DEureka! This baby loves the OSSC (thank goodness!)
All modes supported, all timing adjustments displayed a picture
Perfect compatibility from my testingMay 2, 2020 at 1:01 PM #37428@RTStu
The LG should be very similar to 43UK6500AUA, link on first page.
The TCL should be very similar to the S405, which has several reviews for different sizes on the first page.Requesting tests for two budget models if anyone has them:
LG 43UM6910PUA
Thanks! Not sure which one I’m going to go with – they’re both dirt cheap right now. Any suggestions?
May 2, 2020 at 9:01 PM #37441I did some testing with my Nintendo Wii(PAL) using a component cable.
I also tried some games in GC-Mode.
Tested with an OSSC 1.6 on FW 0.85.
Here are the results:Viewsonic XG2703-GS:
_____________________
*27″ 1440P 165Hz Gaming Monitor
*Has Nvidia G-Sync480P
Passthru: Yes
Line2X : No480i/576i
Passthru: Yes
Line2X: Yes
Line3X: No
Line4X: NoLG UF 6800:
___________________
*4K TV480P
Passthru: Yes
Line2X : Yes480i/576i
Passthru: Yes
Line2X: Yes
Line3X: No
Line4X: YesUnfortunately the picture did get more blurry on my LG TV when I multiplied lines.
The colors got much better but the picture was sharper on passthru.
I tried to turn off the enhancement-settings on my TV.
The monitor on the other hand didnt even work with 480px2 wich is really disappointing.
I heard that G-Sync monitors have problems with OSSC, so maybe thats the cause.
Now I’m searching for a second monitor just for OSSC and my Wii but I dont know what I should buy…May 3, 2020 at 10:56 AM #37457If you’re getting a softer picture on 480p x 2 something is very wrong there!
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