TV compatibility report thread

NewHome Forums OSSC, OSSC Pro and DExx-vd isl OSSC – Discussion and support TV compatibility report thread

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    Just wanted to throw this out there; if you don’t have a compatible TV for this bad boy, and still want to experience de-interlaced, lag-free console gaming in HD-720p (I’m not sure if it is upscaled or intended output resolution) that is 100% compatible with all consoles that have component-out (as well as HDMI), I have had great experience with the DLP-600W Mini Projector (branded iCodis CB-300W). Best of all, it also has Android OS (comes with Netflix, YouTube, Internet, etc built-in)


    I also just purchased the OSSC and will report back on test results and first impressions with the Vizio M65-C1 TV and BenQ SW2700PT monitor as soon as I get it 🙂


    Just signed up to add my TV to the list, it’s a Panasonic TX-P50G30B.

    2x works great with almost everything and looks great.
    SNES – Yes
    Megadrive- Yes
    PC Engine – Yes
    Saturn – Yes
    PS1 – Yes
    Neo Geo – No blank screen
    X68000 – No blank screen

    3x, 4x and 5x – none of these work at all for anything.

    I have tried using my XPC4 in conjunction with the OSSC and my TV, and everything above works, 2x, 3x, 4x, and 5x, plus Neo Geo and X68000. Only problem is that the XPC-4 autoscans the picture and is constantly zooming in so to obscure parts of the picture. This can be turned off in analogue input mode, but not digital .


    Samsung KS8000 – Nothing

    Went through each HDMI port and changed picture modes around, passthrough works of course but not even line doubling will show anything but a black screen for any console. Looks like I’m stuck with the Framemeister for the foreseeable future. Or go buy a new tv just for the OSSC and try to sell this one.


    Samsung UE32K5600 FullHD TV – approx 10ms input lag in game mode with 720p/1080p sources, could only get better if I had purchased a gaming monitor.

    * Line 2x/3x mode works out of the box.
    * Line 4x works, and looks crisp – but the TV sees it as a widescreen signal. 4:3 need to be manually set within the TVs picture settings. Scanlines don’t seem to scale as well as 3x (720p). Annoyingly it also disables the TVs image zoom/resize options.
    * Line 5x compatibility seems to be sporadic, losing the image every few seconds… It’s a no-go for now (have tried a combination of DVI/HDMI TX modes, HDMI inputs and output resolutions).
    * All consoles routed through GSCARTSW to the OSSC.

    Results for 3x mode (my preferred output at the moment):

    * PAL Megadrive 60hz modded – YES. Using a CSYNC cable with the 3.5mm audio breakout. Some noticeable jailbars – but guess that’s to be expected.
    * PAL Saturn 60hz modded – YES. Flawless @ 240p. I’m assuming it’s a composite sync cable as it’s PAL.
    * Dreamcast via RGB SCART – YES. Bob deinterlace judders every couple of seconds at 50hz (probably a slight timing mismatch with the TV), flawless at 60hz.
    * Dreamcast via VGA 480p – YES. Pixel perfect using DTV 480p mode (line doubled) but image does seem a little “squished” horizontally. Setting output to Auto 480p fixes aspect ratio, but scaling issues can appear (like Crazy Taxi “checkerboard” menu having blurred areas) – anyone know how to fix this? Or is it just a “quirk” I need to live with.
    * PS2 via RGB SCART – YES. Flawless bob deinterlace/image.
    * PS2 via RGsB SCART (Sync on Green) – YES. 480p seems to work perfectly.
    * RGB N64 (French NUS-001) – YES. TV doesn’t report resolution, but displays the image perfectly. Probably the most “impressive” display of the OSSC. Even though some games don’t use the full output resolution (introducing their own, undefeatable borders – I’m looking at your Banjo Kazooie) I’ve never seen N64 games look so defined without the HDMI mod and/or VI deblur. Noticed a strange quirk of the RGB modded PAL N64 running NTSC games (using an everdrive) though. Output is 61Hz, and (thankfully) the TV recognises/displays it.
    * Wii via RGB SCART – YES. Perfect bob deinterlace at 50hz/60hz, switches perfectly to 240p when NES/SNES emulators are loaded. Haven’t tried it via component/YPbPr yet (it’s mainly used as a NES emulator anyway)

    EDIT – for all my consoles (apart from 60hz/480i Wii output) I needed to adjust the V/H backporch setting slightly to centre the image. This was also the case for the Dreamcast at linedoubled DTV 480p. No idea why this is – but it worked fine.

    Overall the combination of a low latency TV and the OSSC has been a revelation. Lag was the one deciding factor when choosing this TV, and the OSSC (over something like the Framemeister) simply because I associate older games (platformers/shooters/arcade fighters especially) with how responsive they feel – and instantly pick up on additional frames of unwanted lag. I’m not bothered that the TV doesn’t like 5X mode, 3X looks great to my eyes, and scanlines seem to scale well without looking too sharp or unevenly spaced. Basically I no longer feel sad that I had to give my 30inch Sony Trinitron away (space reasons!).

    EDIT 2 – Bought a 1-Chip (01) SNES and a Super Famicom. The 1-Chip SNES is PAL so using a sync-on-luma cable, and the Super Famicom is using a CSYNC cable. The OSSC/TV handles output fine from both, however the resolution/refresh seems to fluctuate during gameplay with the SNES. It doesn’t cause the OSSC/TV to lose sync, but it’s noticeable on the OSSC’s LED panel (flashing between 261/262p etc). The Super Famicom usually locks at between 60.05-60.22Hz on boot and stays that way. Output is cleaner with the SNES (with the Super Famicom exhibiting some mild dithering/jailbar artifacts). The original (I’m assuming it was composite sync) RGB SCART cable that came with the Super Famicom would cause static artifacts, audio buzzing, and the image would lose sync on occasion.

    EDIT 3 – TV has 16ms lag according to a 720p Leo Bodnar tool.


    Samsung LE40A567P2W

    Saturn (japanese model 1), sync on csync
    2x looks great out of the box
    3x-5x – nothing with stock settings

    Genesis, sync on csync
    same as above

    Now I was curious about how it would handle resolution switching compared to the framemeister. I tried Akumajou Dracula on Saturn and pressed pause – 8 seconds of black screen! This is with the OSSC connected straight to the tv via a DVI-D to HDMI cable.
    I tried Vampire Killer on Genesis as well. This one switches res. several time during the intro. Same here, several secs of black screen.

    Philips 32PFL7762D/12 (720p TV)
    2x works out of the box
    3x-5x gives me nothing

    The 480p is quite ugly on this one. If I enable scanlines they are barely visible unless I crank them up really high, because they are blurred out.
    Res. switching is handled better here. It flashes briefly with a green or blue screen but quickly resyncs.

    : I am curious how you got 3x to work with your Philips. It seems to be a similar model to mine. I can’t even begin to guess what settings would be relevant for this…


    That’s a 1360×768 panel (w-xga) and supports 1024×768 in PC mode, so in theory the “256 V.Active tweak” could work (60Hz only). Check this thread. If you’re using PAL consoles, then instead reduce V.Active to 240 and hope for 50Hz 720p.
    If you manage PC mode to work, you should probably use the “unscaled” picture format for best quality.

    Mine is full HD with w-uxga panel so they are not so similar after all.


    Thanks for pointing me to that thread!

    I’ve tried tweaking through all the modes on my Philips to no avail. However, turns out that the Samsung does support 4x mode, as long as you use one of the optimized modes. No tweaking necessary!

    On my Philips, PC mode does significantly improve the image. Problem here is that, whenever the game switches resolution, the tv will switch to wide screen when in PC mode. So I have no working solution for these games. Is there any way of making the OSSC output 2x in pillarboxed 16:9 to work around this?

    (Speaking of res switching, I’ve gone through the Samsung service menu, changing various settings related to HDMI, but nothing improves or worsens the blackout time…)


    Sony sets uses their X-Reality series of proprietary video processors in their TVs, before about 2010 they used their Bravia series. So their sets are probably going to be fairly consistant in their results with the OSSC.


    Wanted to get a new set so a few weeks ago I brought my SNES and OSSC to a store (swedish chain Elgiganten) and took some time to test out a few models that were on sale.

    Samsung UE43KU6075 (4k) Like previously reported for some newer 4k Samsungs, this TV didn’t accept any OSSC output modes whatsoever… Beware!

    Philips 43PUS6501 (4k) Accepted all modes, though for Lx5 only 1600×1200 mode. However, scaling was generally pretty abysmal with severe ringing and other artefacts. Additionally, it seems to do frameconversion (I assume to an even 60 Hz) as there were clear stuttering with the 59.53Hz output of my regionmodded PAL SNES. I did try to remove as much processing I could, but still it looked awful imo…

    Philips 43PFT5301 (1080p) Accepted all modes, and no stuttering! This one was 33% off, so I gladly picked it up. Pretty much a budget set, but it’s a direct backlit VA panel, so it’s really good enough imo, and definitely a big step up from my previous.
    What I did find after getting it home and really getting to test some more is that it doesn’t accept the 320×240 optimized mode in Lx5 (unfortunately for my GB player with GBI…). It seems the upper samplerate it accepts is in the 2110 range (422×5), which is not high enough. Another quirk is that with Lx4 modes (which do not need the vertical tweak btw), none of the TV zooming functions work. But those a just minor annoyances tbh.


    Samsung UN50H5203AF (50in 1080p TV) Supports all output modes (including 240p passthru) and SNES.
    Samsung Syncmaster 930MP (19in 1280×1024 TV/monitor) Supports Line2X, Line3x, Line4x and SNES.
    Samsung Syncmaster 940MW (19in 1440×900 TV/monitor) Supports Line2X, Line3x, Line4x and SNES.
    HP LP2475w (24in 1920×1200 computer monitor) Supports Line2X, Line3x, Line4x. SNES mostly works, but the display is unstable. Surprised that Line5x doesn’t work at all. When it works, the display is fantastic.

    Source Devices
    Apple IIgs Works out of the box, but Line4x and Line5x are recommended for 640×200 mode. Needs manual timing for pixel perfect output. There is noise on the output (weird shimmering) when using the AV3 input and displaying 640×200 video. My TV’s sharpness function filters most of it out though. I don’t have a SCART cable for the IIgs to test, but I bet the LPF on AV1 will filter out the interference as well.

    Amiga 4000 with Video Toaster Works out of the box using advanced timings found here on the forum. The biggest problem I had was getting the OSSC to switch into interlaced mode when the machine switched output. The OSSC would stay in 240p mode, but would usually detect interlaced mode when I switched between inputs. I suspect the official Commodore DB23 to HD15 adapter is to blame. This adapter has a sync seperater in it and outputs true H+V sync. The OSSC might not properly detect interlaced signals on AV3 when using H+V sync.

    Capture Cards
    AVerMedia HD DVR (C027) Works with Line2x mode via HDMI input and with SNES. Line3x was hit or miss (usually miss).
    Epiphan DVI2PCIe Works with all output modes and SNES.


    Hey everyone. I received an LG 4K 55UH615V today and tested it briefly with the OSSC (firmware 0.76) and a PC Engine DUO-R. I am happy to report that Line3x, Line4x, and Line5x all work with this TV. For some input signals this model apparently has a very low input lag, as reported by Rtings (see here: I have not had time to test it more thoroughly, but I am quite happy with it so far.


    Eizo FlexScan EV2436W (borrowed one from work)

    Tested it with Wii Virtual Console. Could not get any image in any NES or SNES emulated games (the screen read “DVI signal error”). I scrolled through all modes. Setting the TV type to 576i (50Hz) also resulted in “DVI signal error”.

    Also no image at all with PS2.


    Did you try HDMI transmission mode too?


    Yes, just tried setting TX mode to HDMI, but still no image (“DVI signal error” on screen), neither with Wii Virtual Console nor PS2. Another thing with the Eizo EV2436W: Setting 480i/576i mode to “passthrough” gives a black screen (no “DVI signal error” text).


    Samsung UN46C6300SF (1080p)

    Consoles tested:
    Snes mini with rgb amp and HD retro vision cable
    Ps1 games via ps2 slim over component cable

    240p passthrough: good
    L2x: good
    L3x: acceptable (see below)
    L4x: acceptable (see below)
    L5x: needs work (see below)

    L3x and L4x will work after making the recommended adjustments from harumph, however, I cannot get the correct aspect ratio. Reducing V. Active back to 240 results in picture loss. I have adjusted every setting on the TV I can find and am unable to restore the correct aspect ratio. So Lx3 and Lx4 have a black border all the way around the image.

    Edit: I managed to get line 5x working with some serious tweaking. Picture is extremely sensitive and becomes unstable very easily if the wrong timing is tweaked but I did get a stable image. Like Lx3 and lx4 it does not have the correct aspect ratio and any attempts to change it results in picture loss. Also there is a jagged pink line down the middle of the screen in this mode only. Changing back to L3x or l4x makes the line disappear. The picture you get looks stunning though and if the pink line could be removed it would be the ideal setting. I tested l5x with an rgb amplified ntsc snes mini over the HD retro vision component cable.

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