Capture card compatibility report thread
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Tagged: Capture Card, ossc
- This topic has 196 replies, 117 voices, and was last updated October 22, 2024 at 7:08 PM by Kane Blueriver.
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June 7, 2020 at 9:23 AM #38680
Long time fan, first time poster. I just wanted to add that I’ve tried using a DVDO iScan Micro in tandem with the Avermedia Live Gamer Portable 2 Plus. But said device did nothing to help with the capture. I didn’t mind taking the plunge to try it since it only ran me like $30-$40. Said capture card is convenient and works great for modern hardware, but it rejects anything over 480p from retro via OSSC. I’ve tried it with Atomiswave, CPS2 and Saturn so far. So for my own purposes (retro and arcade gaming, in addition to local events and tournaments), this thing is useless unless I decide to capture my Pokémon and Animal Crossing playthroughs. Haha
I do know of the DVDO iScan VP30 or using a XRGB mini in tandem with the OSSC will allow me to get the capture results I desire, but at this time I don’t think those are within my budget at this time.
July 26, 2020 at 6:14 AM #40072Damn Win 10 2004 update, maybe I will update a video about, but avermedia 4k did a fix for the audio clipping in Win 10 2004, but still in x3, x4, x5 snes signals is having the cliping there, x2 has no issues, tested the N64 as well but everything OK at X5 mode
I am using FirebrandX timings settings, for reference
August 18, 2020 at 2:36 PM #40757I’m having the exact same audio issues with SNES (Both a launch model and a 1chip console, neither with the dejitter mod however) on the Avermedia Live Gamer 4K too. It’s been driving me crazy for about a few months now, and I never considered that the 2004 Windows update was the culprit. I rolled back drivers and tried every piece of recording software I could to no avail. It’s a shame, the GC573 was perfect up until recently. The most recent 2020.08.11 firmware hasn’t changed anything, too. Everything else I’ve thrown at it (Genesis, TurboGrafx-16, PS1, PS2, Saturn, N64, Dreamcast, Gamecube, Xbox, and Wii) still works perfectly on every mode, it’s just SNES that has the audio issue. I even still get clipping at 2x, but it’s very infrequent compared to to 3x and especially 4x and 5x where it’s once every few seconds compared to 2x clipping for me once every few minutes.
I’m really curious if NES has the same issue as well, but I don’t have an RGB modded unit to test. Either way I hope the issue gets addressed by Avermedia at some point, but I’m doubtful considering how oddly specific it is.
August 24, 2020 at 12:02 AM #40941Ok – replying to my own post here 🙂
Got the OSSC – thanks for the fast service btw.
Seems to work fine for SAM Coupe -> HDMI conversion – tried both x2 and x5 options. x5 gave better quality – but….Anyway – Elgato HD60S – I got one in the end after hearing some results from another SAM + OSSC user … initially it didn’t work after trying it with x1,2,3,4 and 5.
Then based on input from another user – it seemed he’d had some issues after using x5 – that switching to x2 didn’t work correctly without resetting.
I reset the OSSC – selected x2 – plugged it back into the Elgato – and the SAM video captured fine immediately.
Only issue on the OSSC software is to remember to turn off wide mode.So – x5 was better for watching directly – but x2 captured at the same quality (although showed lower quality on Elgato output for preview).
A headache to work out – but it worked in the end 🙂
Thanks!
August 24, 2020 at 12:38 AM #40943I’m having some issues with the OSSC with the Elgato HD and the Avermedia Live Gamer Portable 2 Plus capturing footage from a PS2 Slim.
Both devices pass through to my television just fine, without any issues or distortion, but in the output to my computer, both devices have the image stretched, and it happens in the devices’ own software and in OBS.
I have a couple of examples since I was capturing footage for a Let’s Play – both were taken in OBS.
Here’s the Elgato: https://www.youtube.com/watch?v=mgN16Jc4JL4
Here’s the Avermedia: https://www.youtube.com/watch?v=l5iBg_kjMJQI don’t know if this a capture settings issue or something else. Output from the device is component out, and (IIRC) 4x scaling.
August 24, 2020 at 9:59 AM #40956Don’t know if it’s any help – but in my case, on the game capture HD software on the elgato, I had to untick a stretch option on the devices configuration.
August 25, 2020 at 7:39 AM #40981I’m having the SAME issue as you. SNES into OSSC into Avermedia Live Gamer 4k
Audio clipping/stutter every 10 or so seconds as shown here https://youtu.be/MIQwlNWADts
I was on Windows 10 1909 and it was an issue, then updated to 2004 and it still happened so not sure if the Windows update necessarily is causing it? N64/Wii/Genesis work perfectly on every mode.
October 5, 2020 at 4:45 AM #41844Hey guys, i’m about to get a new capture card, and one of my main objectives is to stream classic games, so, could we tell that the elgato cam link 4K is the definitive capture device for the OSSC? or is there any better option?
I also wanted to know if has sombody tested one of this new ‘cheap’ capture card, and can help me to know if it works with the ossc, you know, just to save some bucks.
Thanks for the answers.
October 13, 2020 at 9:26 AM #42057I borrowed my friend’s capture card (cheap chinese card) and HDMI splitter last weekend to capture some NES and SNES footage for a project and I’m having the same audio skipping/stuttering/clipping issues on my RGB-modded NTSC Famicom AV and PAL SuperCIC SNES w/ RGB Scart through OBS via OSSC. Sega Mega Drive/CD/32X and N64 is totally fine and audio is flawless.
I was initially going to dismiss it as a fault with the chinese capture card (or even the hdmi splitter) but I noticed the earlier posts and it made me wonder if the issue could be with the OSSC (I personally think it’s unlikely but I hope not.).
Anyway, I’ve conducted some tests and here’s what I found out. Hopefully this will be of use to someone.
Test 1: OSSC connected directly to TV via HDMI (no capture card. no hdmi splitter). Audio output via TV = RGB NTSC Famicom AV, RGB PAL SuperCIC SNES, RGB Mega Drive/CD/32 and RGB N64 audio is flawless. No Stutter.
Test 2: OSSC connected to HDMI Splitter outputting on TV only. Audio output via TV = RGB Mega Drive/CD/32 and RGB N64 audio is flawless. Audio on NTSC Famicom AV and PAL SuperCIC SNES is noticably stuttering irrationally. Video is fine. (HDMI splitter issue??)
Test 3: OSSC connected to HDMI Splitter outputting on TV and OBS preview (on Windows PC). Audio output via TV and OBS recording = same as above. Video: https://www.youtube.com/watch?v=cKzVkLp2vRc
Test 4: OSSC connected to capture card directly outputting on OBS preview (on Windows PC. No HDMI Splitter). Audio output via OBS recording/PC = NTSC Famicom AV and PAL SuperCIC SNES audio has improved but there’s a slight audio hiccup/stutter at times. Not as noticeably bad as before but it does sound “off” every now and then. Video is laggy but I guess that’s expected given that I’m playing through OBS and it’s more dependant on my PC specs & capture card. Recorded footage’s video is fine but audio is noticeable. Video: https://www.youtube.com/watch?v=Mf-v_UuXg5c
So yeah….I’m not implying that there’s a fault with the OSSC as there’s too many factors in my scenario but I do find it strange that Famicom and SNES audio isuses stand out just like the others here so I wanted to share. Will be doing more tests this weekend. Specfically trying to rule out if the fault is originating from the HDMI Splitter or the cheap capture card. Rule out HDMI cables and extension cables. Everything. Will also be tweaking OBS settings and seeing if that’s an issue.
UPDATE: managed to solve the issue. It was the HDMI Splitter. Also, the audio down-sampling setting on ossc helped me with the audio stutter/skipping on my NES when it’s set to disabled. Might be worth a try if you’re experiencing the same thing.
October 21, 2020 at 2:41 AM #42271Hey there. I just got an ossc and hooked it up to my SNES (dejitter modded and confirmed working). I’m trying to get video capture to work with my elgato hd60s but all I’m getting is a static screen that goes from black on the left to white on the right. I have no idea if this is an issue with capture card compatibility or what. I’ve messed with the ossc settings to see if i can get any kind of picture at all but nothing changes at all. It doesn’t even move it’s just like looking at a photo. Any ideas?
October 23, 2020 at 5:19 PM #42332I recently got an Avermedia Live Gamer 4K to try and get 5x megadrive captures but have been pretty disappointed with the results. Setting the OSSC to 5x mode seems to crop out the overscan border around games. The main issue though is that is loses signal during scene transitions in games which is very frustrating. I guess this could be the megadrive switching resolutions and causing an issue?
Has anyone else had these issues or know a way to fix it? I have previously been using an Elgato Camlink in 4X mode with no issues.
Video of 5x capture on Avermedia Live Gamer 4K
Video of 4X capture on Elgato CamlinkNovember 8, 2020 at 10:42 PM #42703I have a few questions for anyone else who may be a USB3HDCAP user. Bought this card over a year ago since it was reported to have excellent compatibility with the OSSC. While I haven’t had nearly the same amount of luck with this device as others, I have managed to get at least one mode working for each console I use (generally Generic 2x and 4x work, 3x is hit or miss….and I can only get optimized profiles to work for Sega Genesis).
But curiously….I’m having a lot of trouble with my PS2 connected to the OSSC via HDRetrovision cables. The USB3HDCAP doesn’t accept 480i passthrough, 480i line2x bob deinterlacing, nor line4x. It does give a signal with the line3x (laced), however it continuously cuts in and out as if it’s having trouble with jittery sync (it looks just like when I try and use optimized profiles with my non-modded SNES). Doesn’t this seem odd? Plenty of other folks have said they’ve had no issue with the PS2, and I can’t understand why a simple de-interlacing would be so problematic. Playing PS1 games on the console is perfect though, no issues.
EDIT: I must have screwed something up when making my “generic” profile. If I load an empty profile onto the OSSC the PS2 works perfectly fine in 2x, 3x, and 4x modes.
November 10, 2020 at 7:22 PM #42743Can the USB3HDCAP be used in tandem with the Avermedia Live Gamer Portable 2 Plus? Like have the USB3HDCAP plug into the Avermedia LGP2? The LGP2 has issues with the OSSC, and resolutions like 960p kick everything down to low resolution. I bring this up because I want to capture arcade hardware via supergun and Saturn.
February 9, 2021 at 8:38 AM #45125Has anyone tested the OSSC with the AverMedia Live Gamer HD 2 (GC570)? I haven’t seen a single report for it and it made me surprised since it’s a “mainstream” capture card.
I’m seeing posts regarding the “Live Gamer 2” but that is very not-specific since it could be the Portable or any other “Live Gamer” card. I do see that it apparently works with the LGHD1? If that’s the case than I really hope it works with the LGHD2.
February 24, 2021 at 6:01 AM #45485Hey all. I recieved my Elgato Cam Link 4K today. Someone had reccomended I get the standard Cam Link, and someone else had separately reccomended something 4K compatible as they usually play nicer with the OSSC’s odd resolutions. Well, I put 2 and 2 together and came up with 0, as the Cam Link 4K does not work with any singular resolution from my NESRGB, which was what I was mainly going to be using it for. The only time I even get a signal is from 1x, and it’s extremely unstable, definitely not fit for recording.
Maybe I’m doing something wrong, maybe I don’t know enough about the OSSC, but I would imagine I could still get SOMETHING regardless.
Maybe I should have gone for the standard, as it would have likely been cheaper as well…
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