April 11, 2019 at 4:17 PM #25832
guys i reached 4x with elgato hd60s using a cheap upscaler (the one on amazon) that i had before ossc before capture card in the chain and it seems that the quality is good. There is any new hint for elgato hd60s? (i tried also xbone pass through , works fine except for audio)April 11, 2019 at 6:26 PM #25833nmalinoskiParticipant
guys i reached 4x with elgato hd60s using a cheap upscaler (the one on amazon) that i had before ossc before capture card in the chain and it seems that the quality is good. There is any new hint for elgato hd60s? (i tried also xbone pass through , works fine except for audio)
Is that cheap upscaler taking 240p and doubling it to 480p, which the OSSC is then doubling to 960p? Does the framerate reported by the OSSC match that of your console(s) when connected without the upscaler?April 11, 2019 at 7:18 PM #25834HarrumphParticipant
I think he means he puts it inbetween the OSSC and capture card (just that he owned it before the OSSC).April 11, 2019 at 7:31 PM #25835
yes exactly i had trouble to edit post to adjust punctuation 🙂
it’s the classic amazon cheap upscaler that input either scart and hdmi. i went from ossc into the upscaler and then in hd60s. if you’d like i can post a video later to let you see.April 14, 2019 at 2:40 AM #25855
guys i have two days to return hd60s to amazon. Can you help me to understand what is the best capture card to have with ossc?
The best solution i found by now is the cheap upscaler (works until 4x but sometimes lose sync and in game that change output res, like menu on sotn for saturn, it shows resolutions info and during stream is terrible).
xboxone it’s not an option (yesterday i tried to stream in 5x, the image was crisp but the framerate was strange and as soon the game output different res like menu on Sotn for saturn it went completely crazy, if you like i can link the video 🙂 ).April 15, 2019 at 4:05 AM #25860ENunnParticipant
HD60S user here.
If you use the Elgato software you’re stuck with 2x mode if you use 240p, passthrough for 480p.
However, if you use something like Amarec, OBS (don’t use the elgato game capture hd source), virtualdub, yadda yadda you’ll be able to capture up to 5x. Only tried this on the PS1 so not sure if the SNES will work just as well.
The downside is that whenever there’s a resolution change the capture card either goes off center or just goes blank until the resolution goes back to whatever resolution it saw first. So if there’s a 240p game and it switches to 480i you’ll see nothing til you go back to the 240p portion of the game. Doesn’t happen if you’re using 240p/480i2x modes + if you don’t have optimized sampling settings. It’s a pain.April 17, 2019 at 8:13 AM #25874
Strange… i can only reach 3x on obs with ps1 and saturn.4x and 5x results in no signal (better 5x black screen and only sound)April 18, 2019 at 2:59 AM #25883nulliferParticipant
The Avermedia gc573 4k seems to be able to handle all resolutions when using component input on ossc, even 240p passthrough.April 22, 2019 at 9:40 PM #25975jafemParticipant
Avermedia H727 2x only
Avermedia Extreme u3 2x only
PEXHDCAP60L 2x, 3x, 4x works well. But 3x has produces some funky coloursApril 23, 2019 at 5:01 AM #25982EGGtalkParticipant
Is there a recommended external capture device? I’d like something that can handle passthrough on an RGB modded NES, SNES and N64 if possible. I don’t have any open PCI slots so I’m trying to avoid major hardware upgrades to accommodate an internal capture card.April 23, 2019 at 3:26 PM #25993nmalinoskiParticipant
Is there a recommended external capture device? I’d like something that can handle passthrough on an RGB modded NES, SNES and N64 if possible.
I don’t think there are any external solutions that correctly handle or support 240p in general or the jittery sync from the NES or SNES.
I expect you’re going to need to apply at least line2x for 240p. Most should support 480i just fine, but I wouldn’t be surprised if there are models out there that require 480p minimum (you’ll need to check product listings).
For the sync jitter, you’re going to need some form of dejitter mod. On the NES end, if you have a NESRGB 2.x (or newer, I imagine; 2.0 is the latest at time of writing), dejitter support is built in; if you have an older board, you should be able to swap in the newer model without much fuss. For the SNES, there is now a combination RGB bypass and dejitter board.April 26, 2019 at 6:38 AM #26026johnnyturboParticipant
So I bought the original CamLink based on reports on this thread and am having problems. Rather than list them out I can link this post here from earlier in the thread as it shows the EXACT same problems I am having and I didn’t see any resolution to the baseline problems outside of a workaround for Line5x recording which isn’t what I’m looking for.May 8, 2019 at 4:05 PM #26156nulliferParticipant
Can confirm Avermedia GC573 4k accepts all signals from SNES 2 chip with RGB scart cable.
As well as all signals from PS2 with component cable
SNES, drops signal via scart once every 1-3hrs for a few seconds. Not sure if it’s cable related or jitter bug or what. trying to figure it outJune 3, 2019 at 4:45 PM #26470PurikuriParticipant
I found a cool guide that I think everyone here would like to know.
If your capture card is a bit finicky about the ossc X5 mode, connect it thought a xbox one and back to the capture card.
Here is guide what I mean https://www.youtube.com/watch?v=gn5Z6g4_g9o
Apprently the xbox one is able to spit out a processed hdmi picuture that most capture cards are able to use.
I’ve tested it with my Avermedia Extremecap u3 and it work!
Here is my test footage.
June 4, 2019 at 6:21 AM #26474TheFriendlyBroskiParticipant
Has anyone had any luck using any device by Atomos to try and capture gameplay via the OSSC? I’ve had no luck!
Is it possible to capture PS2 gameplay via an OSSC & an Atomos Ninja V? My current setup consists of an OSSC & PS2 which is connected via SCART, the OSSC is then connected via a HDMI 2.0 cable into the Ninja V and then another one back into the TV.
I am doing anything wrong here or is the OSSC not able to gel nicely with the Atomos? Could this change in the future?
Any help would be grand!
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