Kekstier

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  • in reply to: OSSC Audio Output too loud #69933
    Kekstier
    Participant

      Everything produces those, whether it’s other platforms’ sound or watching youtube, listening to musik or watching a movie in Windows 11.

      It’s a latency issue for sure… Look for a option or feature to set the latency of your soundcard / soundchip… your latency is to low so the sound clips or stops… set the latency to maximum for test…
      With the “great” windows 10 / 11 pro something you can’t set the latency in default, you have to use tools to go deeper in the settings of your audio output… seek in google for: “latency setup, latency setting etc. pp. “

      in reply to: OSSC Audio Output too loud #69932
      Kekstier
      Participant

        I had the same issue with retro arch in windows 11 pro and n64Glide (the emulator driver for n64)… the main solution is to set the “audio synchronisation” to ON… and then you have yet audio clipping and distortions you set the 2 parameters, which control the audio synchronisation, so long until your distortions are gone… Buffer for audio synchronisation is in default 64 ms, but when you have with active audio synchronisation distortions yet, you set it to 128 ms or higher! Maybe you get a bigger input lag in sound, for my opinion in 128 ms is not recognizable…
        When this would not help, you can try to synchron cpu and gpu, find in the video section of retro arch… this force, cpu and gpu are completely synchron… (the cause for audio clipping and distortion are that the cpu is faster or slower than the gpu in most of the cases)

        in reply to: OSSC Audio Output too loud #69771
        Kekstier
        Participant

          When you emulating N64 via PC, maybe one trick is perfect:

          • you have to set the “loudness equalization” to ON (under sound effects) in windows 10/11 OR set for N64-core of emulator the volume control to  minimal gain (mostly min. -12 dB),
          • set in the emulator the audio synchronisation to ON, switch between the audio driver “WASAPI” or “Windows Mixer”
          • set in OSSC Pro the parameter “Pre-ADC gain” to -12 dB, set the audio source for HDMI (AV4) to AV4 (digital), to make sure, that the sound come from HDMI output of your PC OR when you go via other input, set the 3,5 mm jack correct under “3.5mm jack assign” in audio settings of ossc pro,
          • set the volume control of your CRT to the wished level
          in reply to: SNES and N64 Profiles for CRT #69756
          Kekstier
          Participant

            • This reply was modified 3 weeks, 3 days ago by Kekstier.
            in reply to: Search for the best SNES profile #69665
            Kekstier
            Participant

              I’m not sure what you mean when you say “i have no benefit!”.

              Optimal modes are there for upscaling 240p sources, they aren’t available when processing 720p.

              For SNES:
              I set for 240p modes directly in LM-A opt. the columns number to SNES 256 cols… this was that, I want to say!

              For N64:
              For 480i modes I use the columns number to N64 512 cols!

              I have found lately, that you can set the columns or sampling for your source or mode in LM-A! But it’s excellent, this option was implemented!

              in reply to: Extra AV out plus expansion #69663
              Kekstier
              Participant

                A sync combiner is not necessary for the OSSC Pro as you can specify composite sync output through the menus.

                You’re right, a important factor and nice feature!
                But some sources tell me, that it’s better to combine directly “before” the signal enter the scart jack as I combine directly in ossc pro!
                So I deactivate the combiner in ossc pro and the vga-to-scart adapter do the task! (I had the adapter before I got a ossc pro, so I want to use it!)
                But the optical difference is very minimal… RGBHV as setting in ossc pro (so without combining) seems in my signal chain more calm and a bit sharper…

                But my signal chain is also very specific… I use the AV-VGA-Extension to build me a true RGB signal via “VGA-Bridge” with my SCART-TV (which support RGB)!

                • This reply was modified 1 month ago by Kekstier.
                in reply to: Search for the best SNES profile #69654
                Kekstier
                Participant

                  I hear about “256×240 optimal” mode, but i can’t find that… maybe in my condition of hdmi input not available… i don’t know!

                  in reply to: Search for the best SNES profile #69653
                  Kekstier
                  Participant

                    Ahh I see, the pixel reduction reduce also the vertical lines… this is a good point… oki…. 160 lines are not enough, i see!
                    Theoretically, i can send 720p to a ossc pro… so i get 1280 / 3  = 420 cols and 720p / 3 = 240p lines…. but i have no benefit!

                    You are right, the KI thinks also, that the number of cols is not important or relevant for gaming on a crt…
                    My interesting “trick” is to reduce near pixel perfect from 720 x 480p -> /2 -> 360 x 240p with “shrunken” picture in retro arch (512 x 448px) … i think meanwhile, that there wasn’t an optimization!

                    Thank you!

                    in reply to: SCART distortion issue #69644
                    Kekstier
                    Participant

                      I use all pins from my RGC SCART cable, there was problematic, when you remove / kill some important pins and parts of the signal… Use only “total” cables or plugs…
                      It supposed to be a contact problem with your pins, maybe the sync pins or pin 16 or 18 or something! (picture below!)
                      SCART pins

                      in reply to: SCART distortion issue #69642
                      Kekstier
                      Participant

                        Has your SCART-plug all pins? When yes, all pins are plugged in the SCART Slot from your TV?
                        Maybe your SCART cable is damage, i prefer the SCART cable from retro gaming cables (RGC) with one-directional support and true high quality!

                        I think you use a HDMI to SCART adapter with worst composite… it doesn’t matter for me, you have to check the HDMI signal! Correct color space? Correct Sync?

                        in reply to: OSSC Pro – Advice on outputting 800×600 to a CRT tv #69623
                        Kekstier
                        Participant

                          Side note – I took @marqs advice, modified the adv. timing of 1024×768 to match the basic SVGA timing, and it worked! I’m not sure why it didn’t work when I did that same thing with a custom resolution on the Retrotink 4k I borrowed, but OSSC Pro wins again!

                          Yes, this would be my fourth suggest to modify the timings… i have respect to set up timings or give suggest for timings… but when it works, fine! I don’t know your tv has an exotic hv-sync, i never heard about 37.9 kHz sync timing… but presentation-monitors are very specified…

                          Of course, ossc pro wins… for my opinion, everything that was handle with “analog downscaling” ossc pro is a great winner! Best device for this purpose!

                          in reply to: Line Multiplier mode on crt #69621
                          Kekstier
                          Participant

                            480p is nativ of course 4:3 … (640 x 480p) … but i also run this 480p proc. setting with 720 x 480p, this was de facto a widescreen format (because the pixels from emulating signal are not quadrat)… so i convert 1:1 … 720 x 480p -> 720 x 480i (is a line dropping preset)… the same is with 240p…
                            You can convert or line dropping your 480p lines to 240p directly, without limits in the cols (the horizontal resolution)…
                            Line-dropping modes are the key for your case, in most of the cases the pan and porch are very direct in the frame of your crt, but you also have a little bit space to crop or stretch your image (by the advances timings of lm-a or output)!

                            in reply to: What’s the Best Processor for Gaming Right Now? #69619
                            Kekstier
                            Participant

                              You find very low price mini pcs with amd ryzen 5 pro with vega 7 or something like, this was absolutely enough for snes, n64, game cube or sega…
                              I got one 3 months ago for 350 € incl. shipping costs… nice device and great performance for few money!
                              There was said, intel is a shit for emulators or general emulating, you find enough information about that on several websites… amd ryzens are supposed to handle snes9x or glideN64 or like that more well then a suspicious intel! 😉

                              in reply to: OSSC Pro – Advice on outputting 800×600 to a CRT tv #69617
                              Kekstier
                              Participant

                                i am very sure, your crt tv can only 15 khz c-sync… so one of the reasons is maybe your sync-combiner is deactived, you can able to activate this in output opt. under “HDMI combined sync” , so the rgb hv signal with 31 khz hv-sync converts to 15 khz c-sync!
                                By the way, this was the main reason, why a signal doesn’t arrived to a crt!

                                Second case is, your EDID information or handle is dump… you find this setting under “AV4 video in opt.” … set it to “10bpc RGB+HDR” as a try..

                                Third case, even you are don’t set the right input for your signal, when you send a signal from pc per hdmi, of course, the AV4 input channel must be activated (by the button 5 on the remote, for example)

                                in reply to: OSSC Pro firmware v0.82 #69613
                                Kekstier
                                Participant

                                  Stunning Update… wow… very impressive! Thank you!
                                  I also have a new idea for line-dropping… in this version, you can only 480p content convert in lm-a to 720 x 480i… so of course i set my emulating mini pc to 720 x 480p…. there is possible to doesn’t fix the horizontal “cols” and send only 480i like 240p mode … so i can send a “genuine” 640 x 480p to my ossc pro?!
                                  This would be very nice, but it’s not a duty, i have yet a very brilliant picture!

                                Viewing 15 posts - 1 through 15 (of 19 total)