Kekstier
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When you emulating N64 via PC, maybe one trick is perfect:
- you have to set the “loudness equalization” to ON (under sound effects) in windows 10/11 OR set for N64-core of emulator the volume control to minimal gain (mostly min. -12 dB),
- set in the emulator the audio synchronisation to ON, switch between the audio driver “WASAPI” or “Windows Mixer”
- set in OSSC Pro the parameter “Pre-ADC gain” to -12 dB, set the audio source for HDMI (AV4) to AV4 (digital), to make sure, that the sound come from HDMI output of your PC OR when you go via other input, set the 3,5 mm jack correct under “3.5mm jack assign” in audio settings of ossc pro,
- set the volume control of your CRT to the wished level
I’m not sure what you mean when you say “i have no benefit!”.
Optimal modes are there for upscaling 240p sources, they aren’t available when processing 720p.
For SNES:
I set for 240p modes directly in LM-A opt. the columns number to SNES 256 cols… this was that, I want to say!For N64:
For 480i modes I use the columns number to N64 512 cols!I have found lately, that you can set the columns or sampling for your source or mode in LM-A! But it’s excellent, this option was implemented!
A sync combiner is not necessary for the OSSC Pro as you can specify composite sync output through the menus.
You’re right, a important factor and nice feature!
But some sources tell me, that it’s better to combine directly “before” the signal enter the scart jack as I combine directly in ossc pro!
So I deactivate the combiner in ossc pro and the vga-to-scart adapter do the task! (I had the adapter before I got a ossc pro, so I want to use it!)
But the optical difference is very minimal… RGBHV as setting in ossc pro (so without combining) seems in my signal chain more calm and a bit sharper…But my signal chain is also very specific… I use the AV-VGA-Extension to build me a true RGB signal via “VGA-Bridge” with my SCART-TV (which support RGB)!
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This reply was modified 1 week, 4 days ago by
Kekstier.
I hear about “256×240 optimal” mode, but i can’t find that… maybe in my condition of hdmi input not available… i don’t know!
Ahh I see, the pixel reduction reduce also the vertical lines… this is a good point… oki…. 160 lines are not enough, i see!
Theoretically, i can send 720p to a ossc pro… so i get 1280 / 3 = 420 cols and 720p / 3 = 240p lines…. but i have no benefit!You are right, the KI thinks also, that the number of cols is not important or relevant for gaming on a crt…
My interesting “trick” is to reduce near pixel perfect from 720 x 480p -> /2 -> 360 x 240p with “shrunken” picture in retro arch (512 x 448px) … i think meanwhile, that there wasn’t an optimization!Thank you!
I use all pins from my RGC SCART cable, there was problematic, when you remove / kill some important pins and parts of the signal… Use only “total” cables or plugs…
It supposed to be a contact problem with your pins, maybe the sync pins or pin 16 or 18 or something! (picture below!)

Has your SCART-plug all pins? When yes, all pins are plugged in the SCART Slot from your TV?
Maybe your SCART cable is damage, i prefer the SCART cable from retro gaming cables (RGC) with one-directional support and true high quality!I think you use a HDMI to SCART adapter with worst composite… it doesn’t matter for me, you have to check the HDMI signal! Correct color space? Correct Sync?
Side note – I took @marqs advice, modified the adv. timing of 1024×768 to match the basic SVGA timing, and it worked! I’m not sure why it didn’t work when I did that same thing with a custom resolution on the Retrotink 4k I borrowed, but OSSC Pro wins again!
Yes, this would be my fourth suggest to modify the timings… i have respect to set up timings or give suggest for timings… but when it works, fine! I don’t know your tv has an exotic hv-sync, i never heard about 37.9 kHz sync timing… but presentation-monitors are very specified…
Of course, ossc pro wins… for my opinion, everything that was handle with “analog downscaling” ossc pro is a great winner! Best device for this purpose!
480p is nativ of course 4:3 … (640 x 480p) … but i also run this 480p proc. setting with 720 x 480p, this was de facto a widescreen format (because the pixels from emulating signal are not quadrat)… so i convert 1:1 … 720 x 480p -> 720 x 480i (is a line dropping preset)… the same is with 240p…
You can convert or line dropping your 480p lines to 240p directly, without limits in the cols (the horizontal resolution)…
Line-dropping modes are the key for your case, in most of the cases the pan and porch are very direct in the frame of your crt, but you also have a little bit space to crop or stretch your image (by the advances timings of lm-a or output)!You find very low price mini pcs with amd ryzen 5 pro with vega 7 or something like, this was absolutely enough for snes, n64, game cube or sega…
I got one 3 months ago for 350 € incl. shipping costs… nice device and great performance for few money!
There was said, intel is a shit for emulators or general emulating, you find enough information about that on several websites… amd ryzens are supposed to handle snes9x or glideN64 or like that more well then a suspicious intel! 😉i am very sure, your crt tv can only 15 khz c-sync… so one of the reasons is maybe your sync-combiner is deactived, you can able to activate this in output opt. under “HDMI combined sync” , so the rgb hv signal with 31 khz hv-sync converts to 15 khz c-sync!
By the way, this was the main reason, why a signal doesn’t arrived to a crt!Second case is, your EDID information or handle is dump… you find this setting under “AV4 video in opt.” … set it to “10bpc RGB+HDR” as a try..
Third case, even you are don’t set the right input for your signal, when you send a signal from pc per hdmi, of course, the AV4 input channel must be activated (by the button 5 on the remote, for example)
Stunning Update… wow… very impressive! Thank you!
I also have a new idea for line-dropping… in this version, you can only 480p content convert in lm-a to 720 x 480i… so of course i set my emulating mini pc to 720 x 480p…. there is possible to doesn’t fix the horizontal “cols” and send only 480i like 240p mode … so i can send a “genuine” 640 x 480p to my ossc pro?!
This would be very nice, but it’s not a duty, i have yet a very brilliant picture!I think your audio jack contact was not correct in… i had the same experience, the 3.5mm audio jack plug have to pull well in the socket of the 3.5 mm jack, when not: no audio!
By the way: i rather prefer the VGA-to-SCART adapter from retro upgrades, because you combine the hv-syncs directly before you send that to the scart jack, so you can send RGBHV to scart directly… but this was your choice! 😉You have to set the adaptive line-multiplier Mode and set the line-dropping Mode for your input! I can remember, you are not able to call 768p but 720p … so set your resolution from your PC to 720p… very easy…
You find the option in ossc pro for line dropping to 240p in:
Line-Multiplier -> Adaptive LM opt. -> 720p proc. (left) -> 240p (Line-Dropping)Or for some cases:
Line-Multiplier -> Adaptive LM opt. -> 720p proc. (left) -> 480i (Line-Dropping)I think, you try the pure line multiplier modus or you set the wrong resolution of the PC!
I run 480p with my mini pc and do a line-drop to 240p for SNES and 480i for N64… very sharp fast picture and motion! I prefer the lm-a mode, one of the diamonds of ossc pro! Keep in!
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